![]() ![]() Use reference frames to help Content-Aware Fill learn what the fill layer should look like. Create Reference Frame: Creates a single-frame fill layer frame and opens it in Photoshop.Setting it to work area restricts Content-Aware fill from pulling in content outside of the work area. Range: Choose whether to render the fill layer for only the work area or the entire duration of the composition.For best results, start with selecting Strong, in case it starts adding too much correction to the footage, go for Moderate or Subtle. You can select from the three different correction strengths - Subtle, Moderate, and Strong. Incorporate lighting correction into fills to cleanly remove objects from footage where lighting changes from frame to frame. Lighting Correction: Enable this to handle dynamic lighting shifts in your footage.For best results, use this to replace static objects on surfaces that lack texture, like text on paper. It fills the transparent area by sampling pixels at the edges of the transparent area and blending them together, and renders fast. Edge Blend: Blends surrounding edge pixels.For best results, use this for static and flat surfaces, like a stain on a shirt, or a sign on a building. It works similar to Object as it takes pixels from surrounding frames but uses the motion estimated in the comp under the transparent area. Surface: Replaces the surface of an object.For best results, use this to replace moving objects, like a car on a road. It estimates the motion of the scene behind the object and uses this to find appropriate color values. It fills the transparent area by taking pixels from the current and surrounding frames. Object: Removes an object from the footage.Fill Method: Choose the type of fill to render:.Content-Aware Fill does not require precise masking, and may offer better results when the area includes pixels outside the object being removed. Alpha Expansion: Use this to increase the size of the area to fill.The transparent area is outlined in pink. Fill Target: This is the preview of the area that Content-Aware Fill analyzes.GPU and GPU driver requirements for After Effects.How After Effects handles low memory issues while previewing.Use Frame.io with Premiere Pro and After Effects.Collaboration in Premiere Pro and After Effects.Collaboration: Frame.io, and Team Projects.Creative Cloud Libraries in After Effects.Working with After Effects and other applications.Using the GoPro CineForm codec in After Effects.Rendering and exporting still images and still-image sequences.Automated rendering and network rendering.Export an After Effects project as an Adobe Premiere Pro project.Preview changes to 3D designs real time with the Mercury 3D engine.Construct VR environments in After Effects.Use expressions to edit and access text properties.Syntax differences between the JavaScript and Legacy ExtendScript expression engines.Compositing and transparency overview and resources.Setting, selecting, and deleting keyframes.Animating Sketch and Capture shapes using After Effects. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |